iOS 12 Beta 4: Our Experience

#ios, #iosapp, #iosgames, #games,





We’ve been running the 4th beta version of iOS 12 for the past few days and this has been our experience with this beta. We are talking about performance, …

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22 thoughts on “iOS 12 Beta 4: Our Experience

  • July 31, 2018 at 3:15 pm
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    I'm on iOS 12 beta 4 right now. Daily driver, iPhone 8 64GB. Stable as never. Overnight battery standby. No battery drop at all. Though I keep it on airplane mode with WiFi calling on in case anyone wanted to get in touch when urgent.

    Reply
  • July 31, 2018 at 3:15 pm
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    I don’t understand why you are getting less in Geekbench… on my iPhone X, I’ve got the highest Geekbench scores so far 4277/10703… never higher than 10431 before in any version.

    Reply
  • July 31, 2018 at 3:15 pm
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    Hey Jeff ,
    Do you still have the group chat on telegram active is it still in use

    Reply
  • July 31, 2018 at 3:15 pm
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    Some people are getting SOS calls randomly and when the screen brightness is set all the way low and you lock the phone, it won't turn on when you try to unlock it. Have you run into this ? Seems like its a pretty major bug stopping me from installation

    Reply
  • July 31, 2018 at 3:15 pm
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    iOS 12 Beta 4 fixed the bug in the lock screen because in iOS 12 Beta 3 the lock screen goes blank and you can only see the 3d touch toggles.. iOS 12 Beta 4 is the best beta so far!

    Reply
  • July 31, 2018 at 3:15 pm
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    I can guarantee you that either in the public release or in the next beta, the Geekbench score for you is going to be back to normal at around 10‘500. I‘m getting 10‘500 with the beta 4 already, as usual. No matter what Apple does in the UI/UX in terms of CPU/GPU usage and performance, benchmarks should always show the MAXIMUM performance of the hardware. And that‘s what Geekbench does, and the A11 reaches around 10‘500 points. It basically just kicks the CPU/GPU to peak performance (as long as it doesn‘t throttle).

    There are many reasons why such a dramatically lower score could be reached, some rather simple ones being:
    – The system is doing things in the background, which especially after updates happens a lot, so the benchmark processes don‘t get all the power they could get,
    – because it is a beta software, Apple could be changing up some things that affect the CPU performance and capabilities in certain areas.

    Reply
  • July 31, 2018 at 3:15 pm
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    I’ve experienced the annoying crashed Screen Time problem on Public Beta 2, but right after updating to Public Beta 3, it’s lot more stable and Screen Time works just fine, obviously the most stable one so far, and performance benchmarking with Sling Shot Extreme shows 15% increased of my previous result (on Public Beta 2)

    Reply
  • July 31, 2018 at 3:15 pm
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    Appstore still acts like shit. Apps don't load sometimes and the same with updates of Appstore.

    Reply
  • July 31, 2018 at 3:15 pm
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    Interesting Geekbench score cos I got an iPhone 8 Plus and that (on this current beta) had a multi-core score of 10517 and single core 4244

    Reply

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